Group size estimator
How many trainers do I need to invite?
Invite 4 to be safe — 3 if everyone is prepared
- Boss CP
- 35,553
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 4(3.97) | 4(3.80) | 5(4.52) | 17:29 | 6.0 |
| Level 25 | 4(3.07) | 4(3.26) | 4(3.81) | 15:01 | 6.0 |
| Level 30 | 3(2.51) | 3(2.86) | 4(3.38) | 13:09 | 6.0 |
| Level 35 | 3(2.21) | 3(2.67) | 4(3.23) | 12:17 | 6.0 |
| Level 40 | 3(2.17) | 3(2.53) | 4(3.05) | 11:38 | 6.0 |
| Level 45 | 3(2.05) | 3(2.43) | 3(2.97) | 11:12 | 6.0 |
| Level 50 | 2(1.94) | 3(2.35) | 3(2.84) | 10:48 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Necrozma (Dawn Wings)2.17
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Necrozma (Dawn Wings)2.17
- Mewtwo2.41
- Landorus (Therian)2.58
- Hoopa (Unbound)2.61
- Darkrai2.66
- Groudon2.74
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
4 trainers at level 40
- Hisuian Zoroark2.98
- Kingambit3.02
- Garchomp3.03
- Latios3.02
- Zamazenta (Crowned Shield)3.04
- Absol3.04
The party these numbers assume
See the full ranked counter list for Pecharunt · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.