Group size estimator
How many trainers do I need to invite?
Invite 5 to be safe — 4 if everyone is prepared
- Boss CP
- 39,586
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 6(5.21) | 6(5.69) | 8(7.22) | 26:52 | 6.0 |
| Level 25 | 5(4.59) | 5(4.75) | 7(6.18) | 22:27 | 6.0 |
| Level 30 | 4(3.77) | 5(4.33) | 6(5.22) | 20:28 | 5.9 |
| Level 35 | 4(3.65) | 4(3.97) | 5(4.88) | 18:45 | 5.9 |
| Level 40 | 4(3.54) | 4(3.75) | 5(4.61) | 17:42 | 5.8 |
| Level 45 | 4(3.48) | 4(3.66) | 5(4.46) | 17:17 | 5.8 |
| Level 50 | 4(3.26) | 4(3.49) | 5(4.26) | 16:29 | 5.7 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Groudon3.54
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Groudon3.54
- Eternatus3.58
- Necrozma (Dusk Mane)3.76
- Zacian (Crowned Sword)3.83
- Zamazenta (Crowned Shield)3.87
- Garchomp3.91
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
5 trainers at level 40
- Dialga (Origin)4.24
- Kyurem (White)4.31
- Rhyperior4.34
- Krookodile4.49
- Landorus (Incarnate)4.76
- Kartana4.61
The party these numbers assume
See the full ranked counter list for Overqwil · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.