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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 3 to be safe — 3 if everyone is prepared

At level 40, a party of Okidogi's top six counters needs 2.27 trainers (round up: 3), and a mixed lobby of ranks 13-24 needs 2.79 (round up: 3). The raid timer is 300 seconds and one prepared trainer alone would take 10:28. No level in this range makes it soloable with a prepared party.
Okidogi · Elite
poisonfighting
Weak to
psychicflyingground
Boss CP
47,699
Boss HP
20,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Okidogi at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 203(2.77)4(3.21)5(4.19)14:485.9
Level 253(2.40)3(2.79)4(3.58)12:525.7
Level 303(2.14)3(2.48)4(3.11)11:245.5
Level 353(2.01)3(2.37)3(2.93)10:555.4
Level 402(1.92)3(2.27)3(2.79)10:285.3
Level 452(1.85)3(2.16)3(2.68)9:575.1
Level 502(1.78)3(2.09)3(2.58)9:385.0

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

2 trainers at level 40

  • Mewtwo1.92

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

3 trainers at level 40

  • Mewtwo1.92
  • Hoopa (Unbound)2.16
  • Lunala2.30
  • Hoopa2.34
  • Necrozma (Dawn Wings)2.45
  • Latios2.47

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

3 trainers at level 40

  • Tapu Lele2.63
  • Necrozma2.70
  • Gallade2.69
  • Gardevoir2.69
  • Meloetta (Aria)2.75
  • Exeggutor2.79

The party these numbers assume

1. Mewtwo
Confusion + Psystrike
2. Hoopa (Unbound)
Confusion + Psychic
3. Lunala
Confusion + Psychic
4. Hoopa
Confusion + Psychic
5. Necrozma (Dawn Wings)
Psycho Cut + Future Sight
6. Latios
Zen Headbutt + Psychic

See the full ranked counter list for Okidogi · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.