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PoGoBud
Raid Hour · YveltalNext · 21h 34m

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 2 to be safe — 1 if everyone is prepared

At level 40, a party of Nidorina's top six counters needs 0.91 trainers (round up: 1), and a mixed lobby of ranks 13-24 needs 1.08 (round up: 2). The raid timer is 180 seconds and one prepared trainer alone would take 2:40. A prepared solo becomes possible at level 30. A duo works from level 20.
Nidorina · Shadow Tier 3
poison
Weak to
groundpsychic
Boss CP
9,699
Boss HP
4,000
Raid timer
180s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Nidorina at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 202(1.15)2(1.29)2(1.49)3:464.6
Level 252(1.00)2(1.07)2(1.33)3:093.9
Level 301(0.90)1(0.99)2(1.18)2:543.3
Level 351(0.86)1(0.96)2(1.13)2:482.9
Level 401(0.81)1(0.91)2(1.08)2:402.4
Level 451(0.79)1(0.87)2(1.05)2:322.2
Level 501(0.78)1(0.84)2(1.02)2:282.1

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

1 trainer at level 40

  • Mewtwo0.81

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

1 trainer at level 40

  • Mewtwo0.81
  • Hoopa (Unbound)0.86
  • Landorus (Therian)0.87
  • Necrozma (Dusk Mane)0.96
  • Necrozma (Dawn Wings)0.96
  • Groudon0.99

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

2 trainers at level 40

  • Zacian (Crowned Sword)1.05
  • Eternatus1.06
  • Zamazenta (Crowned Shield)1.06
  • Excadrill1.07
  • Azelf1.06
  • Mamoswine1.08

The party these numbers assume

1. Mewtwo
Confusion + Psystrike
2. Hoopa (Unbound)
Confusion + Psychic
3. Landorus (Therian)
Mud Shot + Sandsear Storm
4. Necrozma (Dusk Mane)
Psycho Cut + Sunsteel Strike
5. Necrozma (Dawn Wings)
Psycho Cut + Moongeist Beam
6. Groudon
Mud Shot + Precipice Blades

See the full ranked counter list for Nidorina · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.