Skip to content
PoGoBud
Raid Hour · YveltalNext · 21h 42m

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 1 to be safe — 1 if everyone is prepared

At level 40, a party of Mothim's top six counters needs 0.05 trainers (round up: 1), and a mixed lobby of ranks 13-24 needs 0.05 (round up: 1). The raid timer is 180 seconds and one prepared trainer alone would take 0:08. A prepared solo becomes possible at level 20. A duo works from level 20.
Mothim · Tier 1
bugflying
Weak to
rockflyingfireelectricice
Boss CP
5,207
Boss HP
600
Raid timer
180s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Mothim at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 201(0.08)1(0.07)1(0.07)0:130.0
Level 251(0.08)1(0.06)1(0.07)0:110.0
Level 301(0.05)1(0.05)1(0.06)0:090.0
Level 351(0.04)1(0.05)1(0.06)0:080.0
Level 401(0.04)1(0.05)1(0.05)0:080.0
Level 451(0.04)1(0.05)1(0.05)0:080.0
Level 501(0.04)1(0.05)1(0.05)0:080.0

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

1 trainer at level 40

  • Gigalith0.04

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

1 trainer at level 40

  • Gigalith0.04
  • Regieleki0.05
  • Stonjourner0.05
  • Landorus (Incarnate)0.05
  • Aerodactyl0.05
  • Omastar0.05

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

1 trainer at level 40

  • Terrakion0.05
  • Xurkitree0.05
  • Kyurem (White)0.05
  • Rayquaza0.05
  • Golem0.05
  • Alolan Golem0.05

The party these numbers assume

1. Gigalith
Lock-On + Meteor Beam
2. Regieleki
Lock-On + Thunder Cage
3. Stonjourner
Rock Throw + Rock Slide
4. Landorus (Incarnate)
Rock Throw + Rock Slide
5. Aerodactyl
Rock Throw + Rock Slide
6. Omastar
Rock Throw + Rock Slide

See the full ranked counter list for Mothim · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.