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PoGoBud

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 2 to be safe — 2 if everyone is prepared

At level 40, a party of Moltres's top six counters needs 1.43 trainers (round up: 2), and a mixed lobby of ranks 13-24 needs 1.90 (round up: 2). The raid timer is 300 seconds and one prepared trainer alone would take 6:35. No level in this range makes it soloable with a prepared party. A duo works from level 25.
Moltres · Tier 5
fireflying
Weak to
rockwaterelectric
Boss CP
45,609
Boss HP
15,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Moltres at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 203(2.20)3(2.13)3(2.91)9:476.0
Level 252(1.77)2(1.81)3(2.40)8:216.0
Level 302(1.51)2(1.60)3(2.12)7:226.0
Level 352(1.42)2(1.51)2(2.00)6:576.0
Level 402(1.35)2(1.43)2(1.90)6:356.0
Level 452(1.32)2(1.38)2(1.83)6:226.0
Level 502(1.28)2(1.33)2(1.76)6:085.9

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

2 trainers at level 40

  • Rampardos1.35

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

2 trainers at level 40

  • Rampardos1.35
  • Glimmora1.42
  • Rhyperior1.40
  • Tyrantrum1.44
  • Terrakion1.48
  • Gigalith1.50

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

2 trainers at level 40

  • Aggron1.81
  • Landorus (Incarnate)1.81
  • Omastar1.82
  • Alolan Golem1.83
  • Golem1.84
  • Stakataka1.89

The party these numbers assume

1. Rampardos
Smack Down + Rock Slide
2. Glimmora
Rock Throw + Meteor Beam
3. Rhyperior
Smack Down + Rock Wrecker
4. Tyrantrum
Rock Throw + Meteor Beam
5. Terrakion
Smack Down + Rock Slide
6. Gigalith
Lock-On + Meteor Beam

See the full ranked counter list for Moltres · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.