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Raid Hour · YveltalNext · 1d 2h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 2 to be safe — 1 if everyone is prepared

At level 40, a party of Minccino's top six counters needs 0.90 trainers (round up: 1), and a mixed lobby of ranks 13-24 needs 1.11 (round up: 2). The raid timer is 300 seconds and one prepared trainer alone would take 4:09. A prepared solo becomes possible at level 30. A duo works from level 20.
Minccino · Tier 5
normal
Weak to
fighting
Boss CP
13,489
Boss HP
15,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Minccino at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 202(1.08)2(1.25)2(1.53)5:445.9
Level 251(0.95)2(1.10)2(1.34)5:035.7
Level 301(0.87)1(0.99)2(1.21)4:335.2
Level 351(0.82)1(0.95)2(1.16)4:214.9
Level 401(0.79)1(0.90)2(1.11)4:094.4
Level 451(0.75)1(0.87)2(1.07)4:014.1
Level 501(0.73)1(0.85)2(1.03)3:543.9

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

1 trainer at level 40

  • Keldeo0.79

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

1 trainer at level 40

  • Keldeo0.79
  • Lucario0.85
  • Terrakion0.90
  • Blaziken0.93
  • Kartana0.94
  • Conkeldurr1.01

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

2 trainers at level 40

  • Breloom1.06
  • Marshadow1.08
  • Gallade1.09
  • Zamazenta (Crowned Shield)1.09
  • Mewtwo1.09
  • Kyurem (Black)1.11

The party these numbers assume

1. Keldeo
Low Kick + Secret Sword
2. Lucario
Force Palm + Aura Sphere
3. Terrakion
Double Kick + Sacred Sword
4. Blaziken
Counter + Aura Sphere
5. Kartana
Fury Cutter + Sacred Sword
6. Conkeldurr
Force Palm + Dynamic Punch

See the full ranked counter list for Minccino · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.