Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 2 if everyone is prepared
- Boss CP
- 26,308
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.26) | 3(2.47) | 3(2.91) | 11:23 | 5.9 |
| Level 25 | 3(2.00) | 3(2.11) | 3(2.52) | 9:44 | 5.6 |
| Level 30 | 2(1.76) | 2(1.90) | 3(2.24) | 8:45 | 5.3 |
| Level 35 | 2(1.68) | 2(1.82) | 3(2.15) | 8:23 | 5.1 |
| Level 40 | 2(1.62) | 2(1.74) | 3(2.05) | 8:00 | 4.9 |
| Level 45 | 2(1.57) | 2(1.69) | 2(1.98) | 7:45 | 4.8 |
| Level 50 | 2(1.51) | 2(1.63) | 2(1.91) | 7:30 | 4.6 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Rayquaza1.62
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Rayquaza1.62
- Mewtwo1.67
- Enamorus (Incarnate)1.69
- Hoopa (Unbound)1.79
- Tapu Lele1.83
- Galarian Articuno1.84
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Hoopa1.99
- Necrozma (Dusk Mane)2.00
- Lunala2.02
- Salamence2.02
- Lugia2.02
- Eternatus2.05
The party these numbers assume
See the full ranked counter list for Mienfoo · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.