Group size estimator
How many trainers do I need to invite?
Invite 5 to be safe — 4 if everyone is prepared
- Boss CP
- 94,179
- Boss HP
- 22,500
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 5(4.14) | 7(6.29) | 8(7.48) | 29:15 | 6.0 |
| Level 25 | 4(3.61) | 5(4.92) | 6(5.84) | 22:53 | 6.0 |
| Level 30 | 4(3.19) | 5(4.01) | 5(4.92) | 18:39 | 6.0 |
| Level 35 | 3(3.00) | 4(3.71) | 5(4.65) | 17:15 | 6.0 |
| Level 40 | 3(2.75) | 4(3.55) | 5(4.29) | 16:29 | 6.0 |
| Level 45 | 3(2.61) | 4(3.40) | 5(4.09) | 15:47 | 6.0 |
| Level 50 | 3(2.57) | 4(3.27) | 4(3.93) | 15:12 | 5.9 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Necrozma (Dawn Wings)2.75
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Necrozma (Dawn Wings)2.75
- Zacian (Crowned Sword)3.64
- Yveltal3.72
- Moltres3.74
- Lunala3.77
- Rayquaza3.65
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
5 trainers at level 40
- Necrozma (Dusk Mane)4.02
- Mewtwo4.20
- Gholdengo4.24
- Hoopa4.21
- Chandelure4.25
- Tapu Koko4.18
The party these numbers assume
See the full ranked counter list for Mega Mewtwo X · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.