Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 42,246
- Boss HP
- 9,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.67) | 2(1.89) | 3(2.34) | 8:46 | 6.0 |
| Level 25 | 2(1.40) | 2(1.62) | 2(1.92) | 7:32 | 6.0 |
| Level 30 | 2(1.24) | 2(1.48) | 2(1.68) | 6:54 | 6.0 |
| Level 35 | 2(1.17) | 2(1.41) | 2(1.61) | 6:33 | 6.0 |
| Level 40 | 2(1.05) | 2(1.31) | 2(1.53) | 6:05 | 6.0 |
| Level 45 | 2(1.04) | 2(1.27) | 2(1.48) | 5:55 | 6.0 |
| Level 50 | 1(0.99) | 2(1.24) | 2(1.42) | 5:46 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Necrozma (Dawn Wings)1.05
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Necrozma (Dawn Wings)1.05
- Darkrai1.32
- Kyurem (Black)1.37
- Hydreigon1.36
- Lunala1.37
- Tyranitar1.39
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Kingambit1.50
- Chandelure1.51
- Zacian (Crowned Sword)1.49
- Necrozma (Dusk Mane)1.50
- Dragapult1.51
- Kartana1.52
The party these numbers assume
See the full ranked counter list for Mega Meowstic · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.