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PoGoBud
Raid Hour · YveltalNext · 18h 48m

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 5 to be safe — 4 if everyone is prepared

At level 40, a party of Mega Meganium's top six counters needs 3.14 trainers (round up: 4), and a mixed lobby of ranks 13-24 needs 4.17 (round up: 5). The raid timer is 300 seconds and one prepared trainer alone would take 14:27. No level in this range makes it soloable with a prepared party.
Mega Meganium · Super Mega
grassfairy
Weak to
poisonflyingsteelfireice
Boss CP
72,312
Boss HP
25,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Mega Meganium at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 205(4.38)6(5.14)7(6.47)23:386.0
Level 254(3.52)5(4.43)6(5.43)20:246.0
Level 303(2.88)4(3.53)5(4.77)16:146.0
Level 353(2.74)4(3.32)5(4.42)15:166.0
Level 403(2.62)4(3.14)5(4.17)14:276.0
Level 453(2.53)3(2.99)4(3.99)13:466.0
Level 503(2.44)3(2.92)4(3.83)13:266.0

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

3 trainers at level 40

  • Eternatus2.62

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

4 trainers at level 40

  • Eternatus2.62
  • Zamazenta (Crowned Shield)3.05
  • Zacian (Crowned Sword)3.09
  • Roserade3.17
  • Necrozma (Dusk Mane)3.41
  • Naganadel3.51

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

5 trainers at level 40

  • Salamence3.97
  • Overqwil4.02
  • Reshiram4.05
  • Moltres4.12
  • Genesect (Douse)4.12
  • Muk4.18

The party these numbers assume

1. Eternatus
Poison Jab + Sludge Bomb
2. Zamazenta (Crowned Shield)
Metal Claw + Behemoth Bash
3. Zacian (Crowned Sword)
Metal Claw + Behemoth Blade
4. Roserade
Poison Jab + Sludge Bomb
5. Necrozma (Dusk Mane)
Metal Claw + Sunsteel Strike
6. Naganadel
Poison Jab + Sludge Bomb

See the full ranked counter list for Mega Meganium · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.