Group size estimator
How many trainers do I need to invite?
Invite 4 to be safe — 4 if everyone is prepared
- Boss CP
- 56,695
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 4(3.76) | 5(4.97) | 6(5.90) | 22:53 | 6.0 |
| Level 25 | 4(3.25) | 5(4.12) | 5(4.88) | 18:57 | 6.0 |
| Level 30 | 3(2.71) | 4(3.51) | 5(4.32) | 16:09 | 6.0 |
| Level 35 | 3(2.65) | 4(3.33) | 5(4.06) | 15:18 | 6.0 |
| Level 40 | 3(2.50) | 4(3.13) | 4(3.84) | 14:24 | 6.0 |
| Level 45 | 3(2.40) | 4(3.01) | 4(3.68) | 13:50 | 6.0 |
| Level 50 | 3(2.34) | 3(2.92) | 4(3.53) | 13:27 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Necrozma (Dawn Wings)2.50
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Necrozma (Dawn Wings)2.50
- Mewtwo3.07
- Rayquaza3.09
- Enamorus (Incarnate)3.35
- Hoopa (Unbound)3.35
- Tapu Lele3.42
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
4 trainers at level 40
- Yveltal3.74
- Salamence3.76
- Eternatus3.80
- Hoopa3.86
- Gengar3.86
- Giratina (Origin)3.84
The party these numbers assume
See the full ranked counter list for Marshadow · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.