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Raid Hour · YveltalNext · 1d 1h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 4 to be safe — 4 if everyone is prepared

At level 40, a party of Alolan Marowak's top six counters needs 3.33 trainers (round up: 4), and a mixed lobby of ranks 13-24 needs 3.79 (round up: 4). The raid timer is 300 seconds and one prepared trainer alone would take 15:19. No level in this range makes it soloable with a prepared party.
Alolan Marowak · Elite
fireghost
Weak to
groundrockghostwaterdark
Boss CP
31,879
Boss HP
20,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Alolan Marowak at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 205(4.66)5(4.82)6(5.66)22:116.0
Level 255(4.27)5(4.29)5(4.84)19:456.0
Level 304(3.00)4(3.64)5(4.24)16:455.9
Level 353(2.85)4(3.46)5(4.01)15:545.9
Level 403(2.72)4(3.33)4(3.79)15:195.7
Level 453(2.61)4(3.22)4(3.64)14:485.7
Level 503(2.56)4(3.12)4(3.51)14:215.6

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

3 trainers at level 40

  • Necrozma (Dawn Wings)2.72

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

4 trainers at level 40

  • Necrozma (Dawn Wings)2.72
  • Landorus (Therian)3.38
  • Inteleon3.45
  • Kyogre3.45
  • Darkrai3.47
  • Groudon3.50

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

4 trainers at level 40

  • Absol3.76
  • Eternatus3.77
  • Quaquaval3.75
  • Blacephalon3.75
  • Primarina3.79
  • Rhyperior3.81

The party these numbers assume

1. Necrozma (Dawn Wings)
Psycho Cut + Moongeist Beam
2. Landorus (Therian)
Mud Shot + Sandsear Storm
3. Inteleon
Water Gun + Hydro Cannon
4. Kyogre
Waterfall + Origin Pulse
5. Darkrai
Snarl + Foul Play
6. Groudon
Mud Shot + Precipice Blades

See the full ranked counter list for Alolan Marowak · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.