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PoGoBud
Raid Hour · YveltalNext · 21h 34m

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 4 to be safe — 3 if everyone is prepared

At level 40, a party of Magnezone's top six counters needs 2.65 trainers (round up: 3), and a mixed lobby of ranks 13-24 needs 3.53 (round up: 4). The raid timer is 300 seconds and one prepared trainer alone would take 12:11. No level in this range makes it soloable with a prepared party.
Magnezone · Elite
electricsteel
Weak to
groundfightingfire
Boss CP
53,069
Boss HP
20,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Magnezone at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 204(3.88)5(4.01)6(5.43)18:286.0
Level 253(2.98)4(3.34)5(4.54)15:226.0
Level 303(2.61)4(3.03)4(3.94)13:575.9
Level 353(2.49)3(2.88)4(3.72)13:165.9
Level 403(2.45)3(2.65)4(3.53)12:115.9
Level 453(2.21)3(2.54)4(3.41)11:425.8
Level 503(2.17)3(2.47)4(3.27)11:225.8

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

3 trainers at level 40

  • Landorus (Therian)2.45

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

3 trainers at level 40

  • Landorus (Therian)2.45
  • Groudon2.46
  • Excadrill2.64
  • Garchomp2.64
  • Landorus (Incarnate)2.84
  • Mamoswine2.84

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

4 trainers at level 40

  • Hippowdon3.38
  • Golem3.38
  • Flygon3.45
  • Torterra3.45
  • Reshiram3.43
  • Sandaconda3.49

The party these numbers assume

1. Landorus (Therian)
Mud Shot + Sandsear Storm
2. Groudon
Mud Shot + Precipice Blades
3. Excadrill
Mud-Slap + Scorching Sands
4. Garchomp
Mud Shot + Earth Power
5. Landorus (Incarnate)
Mud Shot + Earth Power
6. Mamoswine
Mud-Slap + High Horsepower

See the full ranked counter list for Magnezone · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.