Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 39,539
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.69) | 2(1.90) | 3(2.53) | 8:45 | 5.9 |
| Level 25 | 2(1.45) | 2(1.64) | 3(2.17) | 7:34 | 5.8 |
| Level 30 | 2(1.28) | 2(1.44) | 2(1.92) | 6:39 | 5.6 |
| Level 35 | 2(1.22) | 2(1.37) | 2(1.81) | 6:19 | 5.5 |
| Level 40 | 2(1.13) | 2(1.31) | 2(1.72) | 6:02 | 5.5 |
| Level 45 | 2(1.10) | 2(1.26) | 2(1.67) | 5:49 | 5.5 |
| Level 50 | 2(1.07) | 2(1.22) | 2(1.61) | 5:36 | 5.4 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Landorus (Therian)1.13
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Landorus (Therian)1.13
- Groudon1.25
- Excadrill1.32
- Garchomp1.36
- Landorus (Incarnate)1.38
- Mamoswine1.42
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Donphan1.61
- Hippowdon1.66
- Torterra1.66
- Flygon1.68
- Sandaconda1.71
- Reshiram1.73
The party these numbers assume
See the full ranked counter list for Magneton · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.