Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 36,877
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.69) | 2(1.96) | 3(2.60) | 9:00 | 6.0 |
| Level 25 | 2(1.47) | 2(1.68) | 3(2.24) | 7:45 | 5.8 |
| Level 30 | 2(1.32) | 2(1.49) | 2(1.99) | 6:51 | 5.7 |
| Level 35 | 2(1.29) | 2(1.43) | 2(1.90) | 6:35 | 5.6 |
| Level 40 | 2(1.19) | 2(1.36) | 2(1.83) | 6:15 | 5.5 |
| Level 45 | 2(1.16) | 2(1.31) | 2(1.75) | 6:01 | 5.3 |
| Level 50 | 2(1.14) | 2(1.27) | 2(1.70) | 5:52 | 5.2 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Zamazenta (Crowned Shield)1.19
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Zamazenta (Crowned Shield)1.19
- Zacian (Crowned Sword)1.22
- Necrozma (Dusk Mane)1.22
- Keldeo1.40
- Lucario1.53
- Kartana1.59
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Groudon1.80
- Hisuian Decidueye1.81
- Urshifu (Single Strike)1.80
- Inteleon1.80
- Conkeldurr1.81
- Urshifu (Rapid Strike)1.82
The party these numbers assume
See the full ranked counter list for Lycanroc (Midnight) · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.