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Raid Hour · YveltalNext · 1d 3h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 3 to be safe — 3 if everyone is prepared

At level 40, a party of Luxio's top six counters needs 2.03 trainers (round up: 3), and a mixed lobby of ranks 13-24 needs 2.53 (round up: 3). The raid timer is 300 seconds and one prepared trainer alone would take 9:20. No level in this range makes it soloable with a prepared party. A duo works from level 45.
Luxio · Elite
electric
Weak to
ground
Boss CP
25,808
Boss HP
20,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Luxio at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 203(2.59)3(2.81)4(3.57)12:555.9
Level 253(2.13)3(2.44)4(3.09)11:135.7
Level 303(2.03)3(2.20)3(2.78)10:075.5
Level 352(1.86)3(2.10)3(2.66)9:395.3
Level 402(1.80)3(2.03)3(2.53)9:205.2
Level 452(1.75)2(1.94)3(2.44)8:565.0
Level 502(1.64)2(1.87)3(2.36)8:354.8

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

2 trainers at level 40

  • Landorus (Therian)1.80

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

3 trainers at level 40

  • Landorus (Therian)1.80
  • Groudon1.97
  • Eternatus2.01
  • Excadrill2.09
  • Garchomp2.15
  • Mamoswine2.15

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

3 trainers at level 40

  • Rhydon2.41
  • Kyurem (White)2.41
  • Keldeo2.49
  • Golurk2.45
  • Mudsdale2.49
  • Donphan2.52

The party these numbers assume

1. Landorus (Therian)
Mud Shot + Sandsear Storm
2. Groudon
Mud Shot + Precipice Blades
3. Eternatus
Poison Jab + Dynamax Cannon
4. Excadrill
Mud-Slap + Scorching Sands
5. Garchomp
Mud Shot + Earth Power
6. Mamoswine
Mud-Slap + High Horsepower

See the full ranked counter list for Luxio · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.