Group size estimator
How many trainers do I need to invite?
Invite 8 to be safe — 6 if everyone is prepared
- Boss CP
- 45,925
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 8(7.58) | 9(8.62) | 11(10.76) | 40:43 | 6.0 |
| Level 25 | 7(6.24) | 8(7.05) | 10(9.27) | 33:18 | 6.0 |
| Level 30 | 6(5.64) | 7(6.00) | 9(8.19) | 28:21 | 6.0 |
| Level 35 | 6(5.14) | 6(5.60) | 8(7.79) | 26:28 | 6.0 |
| Level 40 | 5(4.84) | 6(5.33) | 8(7.40) | 25:11 | 6.0 |
| Level 45 | 5(4.65) | 6(5.16) | 8(7.13) | 24:21 | 6.0 |
| Level 50 | 5(4.55) | 5(4.89) | 7(6.92) | 23:05 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
5 trainers at level 40
- Kyurem (White)4.84
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
6 trainers at level 40
- Kyurem (White)4.84
- Kyurem (Black)4.91
- Necrozma (Dawn Wings)5.01
- Xurkitree5.59
- Zeraora5.81
- Zekrom5.83
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
8 trainers at level 40
- Giratina (Origin)6.17
- Eternatus6.17
- Necrozma (Dusk Mane)6.32
- Zamazenta (Crowned Shield)6.31
- Hydreigon6.27
- Tyrantrum6.64
The party these numbers assume
See the full ranked counter list for Lugia · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.