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PoGoBud
Raid Hour · YveltalNext · 22h 21m

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 4 to be safe — 3 if everyone is prepared

At level 40, a party of Mega Lucario Z's top six counters needs 2.64 trainers (round up: 3), and a mixed lobby of ranks 13-24 needs 3.22 (round up: 4). The raid timer is 300 seconds and one prepared trainer alone would take 12:16. No level in this range makes it soloable with a prepared party.
Mega Lucario Z · Mega Legendary
fightingsteel
Weak to
fightinggroundfire
Boss CP
74,425
Boss HP
22,500
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Mega Lucario Z at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 204(3.76)5(4.43)6(5.38)20:366.0
Level 253(2.76)4(3.58)5(4.30)16:396.0
Level 303(2.51)4(3.06)4(3.62)14:146.0
Level 353(2.30)3(2.88)4(3.39)13:226.0
Level 403(2.21)3(2.64)4(3.22)12:166.0
Level 453(2.14)3(2.53)4(3.06)11:466.0
Level 503(2.08)3(2.41)3(2.94)11:126.0

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

3 trainers at level 40

  • Keldeo2.21

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

3 trainers at level 40

  • Keldeo2.21
  • Reshiram2.61
  • Blacephalon2.66
  • Landorus (Therian)2.75
  • Terrakion2.85
  • Blaziken2.76

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

4 trainers at level 40

  • Ho-Oh3.11
  • Volcarona3.12
  • Gallade3.16
  • Garchomp3.21
  • Emboar3.20
  • Marshadow3.24

The party these numbers assume

1. Keldeo
Low Kick + Secret Sword
2. Reshiram
Fire Fang + Fusion Flare
3. Blacephalon
Incinerate + Mind Blown
4. Landorus (Therian)
Mud Shot + Sandsear Storm
5. Terrakion
Double Kick + Sacred Sword
6. Blaziken
Counter + Aura Sphere

See the full ranked counter list for Mega Lucario Z · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.