Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 42,499
- Boss HP
- 9,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.40) | 2(1.76) | 3(2.18) | 8:12 | 6.0 |
| Level 25 | 2(1.19) | 2(1.44) | 2(1.77) | 6:42 | 6.0 |
| Level 30 | 2(1.04) | 2(1.27) | 2(1.54) | 5:53 | 6.0 |
| Level 35 | 1(0.99) | 2(1.17) | 2(1.43) | 5:26 | 6.0 |
| Level 40 | 1(0.95) | 2(1.11) | 2(1.34) | 5:09 | 6.0 |
| Level 45 | 1(0.89) | 2(1.05) | 2(1.29) | 4:54 | 6.0 |
| Level 50 | 1(0.86) | 2(1.02) | 2(1.25) | 4:44 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Keldeo0.95
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Keldeo0.95
- Blacephalon1.08
- Reshiram1.12
- Landorus (Therian)1.14
- Terrakion1.17
- Blaziken1.17
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Cinderace1.31
- Delphox1.30
- Conkeldurr1.31
- Ho-Oh1.30
- Urshifu (Single Strike)1.33
- Emboar1.37
The party these numbers assume
See the full ranked counter list for Mega Lucario · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.