Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 3 if everyone is prepared
- Boss CP
- 27,213
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.58) | 4(3.01) | 4(3.97) | 14:12 | 6.0 |
| Level 25 | 3(2.16) | 3(2.52) | 4(3.33) | 11:54 | 6.0 |
| Level 30 | 2(1.99) | 3(2.24) | 3(2.92) | 10:36 | 6.0 |
| Level 35 | 2(1.93) | 3(2.17) | 3(2.79) | 10:14 | 6.0 |
| Level 40 | 2(1.74) | 3(2.05) | 3(2.65) | 9:41 | 6.0 |
| Level 45 | 2(1.68) | 2(1.97) | 3(2.57) | 9:19 | 6.0 |
| Level 50 | 2(1.64) | 2(1.89) | 3(2.46) | 8:55 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Keldeo1.74
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Keldeo1.74
- Terrakion2.03
- Lucario2.05
- Kartana2.11
- Blaziken2.16
- Zacian (Crowned Sword)2.21
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Volcarona2.54
- Kyurem (Black)2.57
- Raikou2.62
- Machamp2.63
- Cobalion2.64
- Togekiss2.65
The party these numbers assume
See the full ranked counter list for Liepard · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.