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PoGoBattler

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 4 to be safe — 3 if everyone is prepared

At level 40, a party of Landorus (Incarnate)'s top six counters needs 2.87 trainers (round up: 3), and a mixed lobby of ranks 13-24 needs 3.77 (round up: 4). The raid timer is 300 seconds and one prepared trainer alone would take 13:34. No level in this range makes it soloable with a prepared party.
Landorus (Incarnate) · Shadow Tier 5
groundflying
Weak to
icewater
Boss CP
47,444
Boss HP
15,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Landorus (Incarnate) at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 204(3.64)6(5.45)7(6.52)25:456.0
Level 254(3.03)5(4.35)6(5.13)20:336.0
Level 303(2.37)4(3.33)5(4.24)15:456.0
Level 353(2.29)4(3.07)5(4.00)14:296.0
Level 403(2.10)3(2.87)4(3.77)13:346.0
Level 452(1.90)3(2.76)4(3.60)13:026.0
Level 502(1.78)3(2.59)4(3.46)12:136.0

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

3 trainers at level 40

  • Kyurem (White)2.10

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

3 trainers at level 40

  • Kyurem (White)2.10
  • Kyurem (Black)2.85
  • Galarian Darmanitan (Standard)3.00
  • Mamoswine3.06
  • Baxcalibur3.05
  • Weavile3.17

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

4 trainers at level 40

  • Zamazenta (Crowned Shield)3.47
  • Articuno3.53
  • Vanilluxe3.52
  • Aurorus3.66
  • Genesect (Chill)3.72
  • Jynx3.67

The party these numbers assume

1. Kyurem (White)
Ice Fang + Ice Burn
2. Kyurem (Black)
Dragon Tail + Freeze Shock
3. Galarian Darmanitan (Standard)
Ice Fang + Avalanche
4. Mamoswine
Powder Snow + Avalanche
5. Baxcalibur
Ice Fang + Avalanche
6. Weavile
Ice Shard + Avalanche

See the full ranked counter list for Landorus (Incarnate) · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.