Group size estimator
How many trainers do I need to invite?
Invite 7 to be safe — 6 if everyone is prepared
- Boss CP
- 97,883
- Boss HP
- 25,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 9(8.86) | 9(8.81) | 11(10.12) | 40:32 | 6.0 |
| Level 25 | 8(7.14) | 8(7.57) | 9(8.62) | 34:49 | 6.0 |
| Level 30 | 7(6.54) | 7(6.49) | 8(7.39) | 29:52 | 6.0 |
| Level 35 | 6(5.47) | 6(5.81) | 7(6.96) | 26:45 | 6.0 |
| Level 40 | 6(5.21) | 6(5.39) | 7(6.61) | 24:48 | 6.0 |
| Level 45 | 6(5.11) | 6(5.21) | 7(6.33) | 24:00 | 6.0 |
| Level 50 | 5(4.92) | 5(4.93) | 7(6.01) | 22:43 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
6 trainers at level 40
- Zarude5.21
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
6 trainers at level 40
- Zarude5.21
- Zeraora5.16
- Eternatus5.31
- Kartana5.43
- Raikou5.58
- Kyurem (Black)5.63
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
7 trainers at level 40
- Electivire6.32
- Regigigas6.39
- Tapu Bulu6.54
- Magnezone6.40
- Keldeo6.44
- Shaymin (Land)6.50
The party these numbers assume
See the full ranked counter list for Primal Kyogre · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.