Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 2 if everyone is prepared
- Boss CP
- 58,730
- Boss HP
- 9,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.70) | 3(2.85) | 4(3.36) | 13:15 | 6.0 |
| Level 25 | 3(2.37) | 3(2.42) | 3(2.85) | 11:14 | 6.0 |
| Level 30 | 3(2.05) | 3(2.09) | 3(2.49) | 9:44 | 6.0 |
| Level 35 | 2(1.89) | 2(1.95) | 3(2.32) | 9:05 | 6.0 |
| Level 40 | 2(1.79) | 2(1.83) | 3(2.22) | 8:30 | 6.0 |
| Level 45 | 2(1.74) | 2(1.76) | 3(2.14) | 8:11 | 6.0 |
| Level 50 | 2(1.63) | 2(1.69) | 3(2.05) | 7:52 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Kartana1.79
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Kartana1.79
- Zeraora1.80
- Regieleki1.81
- Zarude1.83
- Eternatus1.86
- Xurkitree1.90
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Thundurus (Therian)2.07
- Shaymin (Sky)2.12
- Chesnaught2.18
- Tapu Bulu2.20
- Electivire2.19
- Venusaur2.22
The party these numbers assume
See the full ranked counter list for Primal Kyogre · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.