Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 39,305
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.14) | 3(2.43) | 3(2.98) | 11:12 | 6.0 |
| Level 25 | 2(1.78) | 3(2.03) | 3(2.48) | 9:21 | 6.0 |
| Level 30 | 2(1.55) | 2(1.81) | 3(2.16) | 8:19 | 5.9 |
| Level 35 | 2(1.49) | 2(1.70) | 3(2.05) | 7:49 | 5.9 |
| Level 40 | 2(1.44) | 2(1.62) | 2(1.95) | 7:28 | 5.9 |
| Level 45 | 2(1.41) | 2(1.57) | 2(1.86) | 7:13 | 5.9 |
| Level 50 | 2(1.34) | 2(1.50) | 2(1.79) | 6:55 | 5.9 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Keldeo1.44
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Keldeo1.44
- Kyurem (White)1.50
- Kartana1.66
- Kyurem (Black)1.67
- Terrakion1.70
- Shaymin (Sky)1.77
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Inteleon1.90
- Urshifu (Rapid Strike)1.90
- Kyogre1.91
- Urshifu (Single Strike)1.90
- Conkeldurr1.92
- Zamazenta (Crowned Shield)1.94
The party these numbers assume
See the full ranked counter list for Krookodile · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.