Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 2 if everyone is prepared
- Boss CP
- 48,457
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.62) | 4(3.12) | 4(3.39) | 14:21 | 6.0 |
| Level 25 | 3(2.22) | 3(2.58) | 3(2.85) | 11:52 | 6.0 |
| Level 30 | 2(1.99) | 3(2.22) | 3(2.50) | 10:13 | 6.0 |
| Level 35 | 2(1.87) | 3(2.07) | 3(2.36) | 9:31 | 6.0 |
| Level 40 | 2(1.81) | 2(1.97) | 3(2.23) | 9:04 | 6.0 |
| Level 45 | 2(1.74) | 2(1.91) | 3(2.15) | 8:47 | 6.0 |
| Level 50 | 2(1.65) | 2(1.84) | 3(2.06) | 8:27 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Rayquaza1.81
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Rayquaza1.81
- Mewtwo1.88
- Enamorus (Incarnate)1.93
- Thundurus (Therian)2.05
- Zeraora2.06
- Tapu Lele2.08
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Hoopa (Unbound)2.10
- Yveltal2.17
- Shaymin (Sky)2.18
- Eternatus2.19
- Regieleki2.25
- Salamence2.25
The party these numbers assume
See the full ranked counter list for Keldeo · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.