Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 1 if everyone is prepared
- Boss CP
- 11,836
- Boss HP
- 4,000
- Raid timer
- 180s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 1(0.98) | 2(1.40) | 2(1.81) | 4:06 | 5.5 |
| Level 25 | 1(0.85) | 2(1.21) | 2(1.55) | 3:33 | 5.0 |
| Level 30 | 1(0.77) | 2(1.07) | 2(1.38) | 3:08 | 4.5 |
| Level 35 | 1(0.74) | 2(1.01) | 2(1.33) | 2:57 | 4.3 |
| Level 40 | 1(0.72) | 1(0.96) | 2(1.27) | 2:49 | 4.0 |
| Level 45 | 1(0.69) | 1(0.93) | 2(1.22) | 2:44 | 3.8 |
| Level 50 | 1(0.67) | 1(0.90) | 2(1.18) | 2:38 | 3.5 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Kyurem (White)0.72
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
1 trainer at level 40
- Kyurem (White)0.72
- Kyurem (Black)0.92
- Baxcalibur0.99
- Galarian Darmanitan (Standard)1.00
- Mamoswine1.03
- Glaceon1.12
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Vanilluxe1.20
- Eternatus1.24
- Mr. Rime1.24
- Porygon-Z1.26
- Avalugg1.27
- Aurorus1.27
The party these numbers assume
See the full ranked counter list for Jumpluff · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.