Group size estimator
How many trainers do I need to invite?
Invite 1 to be safe — 1 if everyone is prepared
- Boss CP
- 10,485
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 1(0.76) | 2(1.04) | 2(1.35) | 4:46 | 5.2 |
| Level 25 | 1(0.67) | 1(0.91) | 2(1.19) | 4:11 | 4.6 |
| Level 30 | 1(0.61) | 1(0.82) | 2(1.08) | 3:45 | 3.8 |
| Level 35 | 1(0.58) | 1(0.77) | 2(1.03) | 3:33 | 3.4 |
| Level 40 | 1(0.56) | 1(0.75) | 1(0.98) | 3:27 | 3.1 |
| Level 45 | 1(0.54) | 1(0.72) | 1(0.96) | 3:19 | 2.7 |
| Level 50 | 1(0.53) | 1(0.70) | 1(0.92) | 3:13 | 2.5 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Kyurem (White)0.56
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
1 trainer at level 40
- Kyurem (White)0.56
- Kyurem (Black)0.75
- Galarian Darmanitan (Standard)0.75
- Baxcalibur0.78
- Mamoswine0.81
- Blacephalon0.84
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
1 trainer at level 40
- Mr. Rime0.95
- Mewtwo0.95
- Frosmoth0.96
- Eternatus0.95
- Reshiram0.99
- Kyurem0.98
The party these numbers assume
See the full ranked counter list for Hoppip · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.