Group size estimator
How many trainers do I need to invite?
Invite 4 to be safe — 3 if everyone is prepared
- Boss CP
- 80,761
- Boss HP
- 22,500
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 4(3.12) | 4(3.74) | 5(4.81) | 17:24 | 6.0 |
| Level 25 | 3(2.54) | 4(3.02) | 4(3.90) | 14:01 | 6.0 |
| Level 30 | 3(2.25) | 3(2.65) | 4(3.42) | 12:19 | 6.0 |
| Level 35 | 3(2.14) | 3(2.47) | 4(3.22) | 11:30 | 6.0 |
| Level 40 | 2(1.99) | 3(2.34) | 4(3.06) | 10:53 | 6.0 |
| Level 45 | 2(1.93) | 3(2.25) | 3(2.93) | 10:28 | 6.0 |
| Level 50 | 2(1.85) | 3(2.16) | 3(2.82) | 10:02 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Rayquaza1.99
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Rayquaza1.99
- Moltres2.36
- Enamorus (Incarnate)2.33
- Yveltal2.43
- Galarian Articuno2.45
- Toucannon2.49
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
4 trainers at level 40
- Lugia2.80
- Galarian Moltres2.86
- Zapdos2.92
- Flamigo2.97
- Galarian Zapdos2.96
- Tornadus (Incarnate)3.04
The party these numbers assume
See the full ranked counter list for Mega Heracross · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.