Group size estimator
How many trainers do I need to invite?
Invite 5 to be safe — 4 if everyone is prepared
- Boss CP
- 92,860
- Boss HP
- 22,500
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 6(5.31) | 7(6.01) | 8(7.25) | 27:56 | 6.0 |
| Level 25 | 5(4.75) | 6(5.12) | 7(6.31) | 23:48 | 6.0 |
| Level 30 | 4(3.83) | 5(4.46) | 6(5.47) | 20:45 | 6.0 |
| Level 35 | 4(3.57) | 4(3.95) | 6(5.07) | 18:21 | 6.0 |
| Level 40 | 4(3.36) | 4(3.67) | 5(4.57) | 17:02 | 6.0 |
| Level 45 | 4(3.32) | 4(3.57) | 5(4.37) | 16:36 | 6.0 |
| Level 50 | 4(3.18) | 4(3.44) | 5(4.13) | 15:59 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Kyogre3.36
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Kyogre3.36
- Golisopod3.56
- Primarina3.66
- Gyarados3.80
- Inteleon3.81
- Swampert3.81
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
5 trainers at level 40
- Quaquaval4.22
- Volcanion4.55
- Mew4.59
- Empoleon4.56
- Clawitzer4.51
- Hisuian Samurott4.58
The party these numbers assume
See the full ranked counter list for Primal Groudon · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.