Skip to content
PoGoBud

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 2 to be safe — 2 if everyone is prepared

At level 40, a party of Mega Greninja's top six counters needs 1.14 trainers (round up: 2), and a mixed lobby of ranks 13-24 needs 1.28 (round up: 2). The raid timer is 300 seconds and one prepared trainer alone would take 5:18. No level in this range makes it soloable with a prepared party. A duo works from level 20.
Mega Greninja · Mega
waterdark
Weak to
fightingbuggrasselectricfairy
Boss CP
41,597
Boss HP
9,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Mega Greninja at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 202(1.34)2(1.74)2(1.93)8:056.0
Level 252(1.19)2(1.45)2(1.67)6:446.0
Level 302(1.05)2(1.25)2(1.44)5:496.0
Level 352(1.01)2(1.20)2(1.37)5:336.0
Level 401(0.96)2(1.14)2(1.28)5:186.0
Level 451(0.94)2(1.08)2(1.24)5:026.0
Level 501(0.87)2(1.05)2(1.19)4:525.9

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

1 trainer at level 40

  • Keldeo0.96

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

2 trainers at level 40

  • Keldeo0.96
  • Kartana1.12
  • Zeraora1.18
  • Zekrom1.19
  • Regieleki1.21
  • Lucario1.18

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

2 trainers at level 40

  • Urshifu (Single Strike)1.27
  • Xurkitree1.23
  • Tapu Bulu1.28
  • Hisuian Decidueye1.29
  • Rillaboom1.27
  • Eternatus1.30

The party these numbers assume

1. Keldeo
Low Kick + Secret Sword
2. Kartana
Fury Cutter + Sacred Sword
3. Zeraora
Volt Switch + Plasma Fists
4. Zekrom
Charge Beam + Fusion Bolt
5. Regieleki
Thunder Shock + Thunder Cage
6. Lucario
Force Palm + Aura Sphere

See the full ranked counter list for Mega Greninja · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.