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PoGoBud
Raid Hour · YveltalNext · 1d 0h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 1 to be safe — 1 if everyone is prepared

At level 40, a party of Gothorita's top six counters needs 0.58 trainers (round up: 1), and a mixed lobby of ranks 13-24 needs 0.66 (round up: 1). The raid timer is 180 seconds and one prepared trainer alone would take 1:41. A prepared solo becomes possible at level 20. A duo works from level 20.
Gothorita · Tier 3
psychic
Weak to
bugghostdark
Boss CP
11,820
Boss HP
3,600
Raid timer
180s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Gothorita at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 201(0.62)1(0.80)1(0.93)2:203.7
Level 251(0.58)1(0.70)1(0.80)2:032.8
Level 301(0.53)1(0.63)1(0.72)1:512.1
Level 351(0.52)1(0.61)1(0.69)1:481.9
Level 401(0.47)1(0.58)1(0.66)1:411.7
Level 451(0.47)1(0.56)1(0.64)1:391.4
Level 501(0.45)1(0.55)1(0.62)1:371.3

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

1 trainer at level 40

  • Necrozma (Dawn Wings)0.47

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

1 trainer at level 40

  • Necrozma (Dawn Wings)0.47
  • Blacephalon0.58
  • Darkrai0.58
  • Kyurem (Black)0.60
  • Lunala0.62
  • Absol0.62

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

1 trainer at level 40

  • Eternatus0.64
  • Gholdengo0.64
  • Hoopa0.64
  • Zoroark0.64
  • Hoopa (Unbound)0.65
  • Tyranitar0.65

The party these numbers assume

1. Necrozma (Dawn Wings)
Psycho Cut + Moongeist Beam
2. Blacephalon
Astonish + Shadow Ball
3. Darkrai
Snarl + Foul Play
4. Kyurem (Black)
Shadow Claw + Freeze Shock
5. Lunala
Shadow Claw + Shadow Ball
6. Absol
Snarl + Brutal Swing

See the full ranked counter list for Gothorita · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.