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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 2 to be safe — 2 if everyone is prepared

At level 40, a party of Golem's top six counters needs 1.43 trainers (round up: 2), and a mixed lobby of ranks 13-24 needs 1.64 (round up: 2). The raid timer is 300 seconds and one prepared trainer alone would take 6:34. No level in this range makes it soloable with a prepared party. A duo works from level 25.
Golem · Tier 5
rockground
Weak to
watergrassfightinggroundsteelice
Boss CP
40,396
Boss HP
15,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Golem at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 202(1.95)3(2.10)3(2.47)9:396.0
Level 252(1.72)2(1.81)3(2.07)8:206.0
Level 302(1.49)2(1.58)2(1.82)7:176.0
Level 352(1.39)2(1.51)2(1.72)6:566.0
Level 402(1.32)2(1.43)2(1.64)6:346.0
Level 452(1.26)2(1.37)2(1.58)6:185.9
Level 502(1.21)2(1.32)2(1.53)6:055.9

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

2 trainers at level 40

  • Kartana1.32

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

2 trainers at level 40

  • Kartana1.32
  • Shaymin (Sky)1.43
  • Inteleon1.44
  • Zarude1.45
  • Kyogre1.46
  • Rillaboom1.47

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

2 trainers at level 40

  • Meowscarada1.58
  • Roserade1.62
  • Tapu Bulu1.61
  • Chesnaught1.63
  • Breloom1.63
  • Swampert1.62

The party these numbers assume

1. Kartana
Razor Leaf + Leaf Blade
2. Shaymin (Sky)
Magical Leaf + Grass Knot
3. Inteleon
Water Gun + Hydro Cannon
4. Zarude
Vine Whip + Power Whip
5. Kyogre
Waterfall + Origin Pulse
6. Rillaboom
Razor Leaf + Frenzy Plant

See the full ranked counter list for Golem · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.