Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 29,352
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.04) | 3(2.25) | 3(2.50) | 10:22 | 5.7 |
| Level 25 | 2(1.79) | 2(1.96) | 3(2.21) | 9:00 | 5.5 |
| Level 30 | 2(1.63) | 2(1.77) | 2(1.96) | 8:09 | 5.1 |
| Level 35 | 2(1.56) | 2(1.70) | 2(1.88) | 7:49 | 5.0 |
| Level 40 | 2(1.50) | 2(1.61) | 2(1.82) | 7:26 | 4.8 |
| Level 45 | 2(1.43) | 2(1.57) | 2(1.72) | 7:14 | 4.7 |
| Level 50 | 2(1.40) | 2(1.51) | 2(1.67) | 6:57 | 4.6 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Darkrai1.50
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Darkrai1.50
- Hydreigon1.60
- Tyranitar1.62
- Absol1.64
- Eternatus1.63
- Necrozma (Dusk Mane)1.69
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Incineroar1.74
- Kyurem (Black)1.75
- Zoroark1.76
- Yveltal1.81
- Salamence1.80
- Regigigas1.83
The party these numbers assume
See the full ranked counter list for Girafarig · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.