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PoGoBud
Raid Hour · YveltalNext · 1d 0h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 4 to be safe — 3 if everyone is prepared

At level 40, a party of Gengar's top six counters needs 2.84 trainers (round up: 3), and a mixed lobby of ranks 13-24 needs 3.44 (round up: 4). The raid timer is 300 seconds and one prepared trainer alone would take 13:04. No level in this range makes it soloable with a prepared party.
Gengar · Elite
ghostpoison
Weak to
groundghostpsychicdark
Boss CP
49,985
Boss HP
20,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Gengar at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 205(4.21)5(4.72)6(5.45)21:436.0
Level 254(3.53)4(3.78)5(4.48)17:246.0
Level 304(3.28)4(3.21)4(3.93)14:476.0
Level 354(3.17)4(3.05)4(3.65)14:016.0
Level 403(2.74)3(2.84)4(3.44)13:045.9
Level 453(2.45)3(2.72)4(3.30)12:315.9
Level 503(2.34)3(2.66)4(3.16)12:135.9

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

3 trainers at level 40

  • Mewtwo2.74

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

3 trainers at level 40

  • Mewtwo2.74
  • Necrozma (Dawn Wings)2.62
  • Hoopa (Unbound)2.81
  • Landorus (Therian)2.84
  • Necrozma (Dusk Mane)3.00
  • Eternatus3.04

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

4 trainers at level 40

  • Metagross3.30
  • Latios3.31
  • Hisuian Zoroark3.36
  • Landorus (Incarnate)3.37
  • Salamence3.44
  • Hydreigon3.43

The party these numbers assume

1. Mewtwo
Psycho Cut + Psystrike
2. Necrozma (Dawn Wings)
Psycho Cut + Moongeist Beam
3. Hoopa (Unbound)
Confusion + Psychic
4. Landorus (Therian)
Extrasensory + Sandsear Storm
5. Necrozma (Dusk Mane)
Psycho Cut + Sunsteel Strike
6. Eternatus
Dragon Tail + Dynamax Cannon

See the full ranked counter list for Gengar · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.