Group size estimator
How many trainers do I need to invite?
Invite 4 to be safe — 3 if everyone is prepared
- Boss CP
- 48,751
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 4(3.79) | 6(5.00) | 7(6.29) | 23:37 | 6.0 |
| Level 25 | 4(3.20) | 5(4.25) | 6(5.25) | 20:05 | 6.0 |
| Level 30 | 3(2.56) | 4(3.49) | 5(4.41) | 16:28 | 6.0 |
| Level 35 | 3(2.17) | 4(3.06) | 5(4.17) | 14:27 | 6.0 |
| Level 40 | 3(2.07) | 3(2.88) | 4(3.87) | 13:35 | 6.0 |
| Level 45 | 2(1.97) | 3(2.70) | 4(3.66) | 12:44 | 6.0 |
| Level 50 | 2(1.88) | 3(2.51) | 4(3.55) | 11:50 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Kyurem (White)2.07
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Kyurem (White)2.07
- Kyurem (Black)2.37
- Eternatus3.15
- Mamoswine3.09
- Baxcalibur3.36
- Galarian Darmanitan (Standard)3.22
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
4 trainers at level 40
- Avalugg3.64
- Mr. Rime3.62
- Zamazenta (Crowned Shield)3.77
- Garchomp3.78
- Aurorus3.95
- Vanilluxe3.83
The party these numbers assume
See the full ranked counter list for Garchomp · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.