Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 39,123
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.50) | 2(1.63) | 2(1.83) | 7:31 | 6.0 |
| Level 25 | 2(1.17) | 2(1.39) | 2(1.59) | 6:24 | 6.0 |
| Level 30 | 2(1.01) | 2(1.23) | 2(1.39) | 5:39 | 5.9 |
| Level 35 | 1(0.95) | 2(1.16) | 2(1.32) | 5:19 | 5.8 |
| Level 40 | 1(0.89) | 2(1.09) | 2(1.26) | 5:01 | 5.8 |
| Level 45 | 1(0.85) | 2(1.05) | 2(1.21) | 4:50 | 5.8 |
| Level 50 | 1(0.84) | 2(1.02) | 2(1.17) | 4:40 | 5.7 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
1 trainer at level 40
- Blacephalon0.89
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Blacephalon0.89
- Reshiram1.01
- Heatran1.13
- Cinderace1.15
- Glimmora1.18
- Blaziken1.19
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Moltres1.21
- Delphox1.22
- Emboar1.24
- Volcanion1.25
- Zamazenta (Crowned Shield)1.25
- Entei1.25
The party these numbers assume
See the full ranked counter list for Frosmoth · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.