Group size estimator
How many trainers do I need to invite?
Invite 6 to be safe — 4 if everyone is prepared
- Boss CP
- 81,178
- Boss HP
- 22,500
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 5(4.51) | 6(5.38) | 8(7.48) | 25:02 | 6.0 |
| Level 25 | 4(3.74) | 5(4.55) | 7(6.48) | 21:08 | 6.0 |
| Level 30 | 4(3.42) | 5(4.14) | 6(5.74) | 19:13 | 6.0 |
| Level 35 | 4(3.22) | 4(3.96) | 6(5.35) | 18:24 | 6.0 |
| Level 40 | 3(2.96) | 4(3.68) | 6(5.09) | 17:05 | 5.9 |
| Level 45 | 3(2.90) | 4(3.55) | 5(4.89) | 16:31 | 5.8 |
| Level 50 | 3(2.83) | 4(3.44) | 5(4.74) | 16:00 | 5.8 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Zacian (Crowned Sword)2.96
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Zacian (Crowned Sword)2.96
- Zamazenta (Crowned Shield)3.00
- Necrozma (Dusk Mane)3.04
- Eternatus4.17
- Metagross4.25
- Necrozma (Dawn Wings)4.63
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
6 trainers at level 40
- Genesect (Burn)4.97
- Genesect (Chill)4.97
- Genesect (Douse)4.97
- Genesect (Shock)4.97
- Dialga5.00
- Melmetal4.98
The party these numbers assume
See the full ranked counter list for Mega Floette (Eternal Flower) · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.