Group size estimator
How many trainers do I need to invite?
Invite 4 to be safe — 3 if everyone is prepared
- Boss CP
- 38,927
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 4(3.60) | 4(3.96) | 5(4.39) | 18:14 | 6.0 |
| Level 25 | 4(3.11) | 4(3.34) | 4(3.80) | 15:23 | 5.9 |
| Level 30 | 3(2.77) | 4(3.03) | 4(3.38) | 13:56 | 5.7 |
| Level 35 | 3(2.63) | 3(2.92) | 4(3.21) | 13:26 | 5.6 |
| Level 40 | 3(2.55) | 3(2.74) | 4(3.09) | 12:37 | 5.5 |
| Level 45 | 3(2.45) | 3(2.66) | 3(2.99) | 12:14 | 5.5 |
| Level 50 | 3(2.41) | 3(2.59) | 3(2.90) | 11:56 | 5.4 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Darkrai2.55
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Darkrai2.55
- Tyranitar2.70
- Hydreigon2.71
- Eternatus2.81
- Zamazenta (Crowned Shield)2.84
- Absol2.84
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
4 trainers at level 40
- Incineroar3.01
- Kartana3.05
- Salamence3.04
- Zoroark3.04
- Yveltal3.06
- Genesect3.11
The party these numbers assume
See the full ranked counter list for Farigiraf · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.