Skip to content
PoGoBud

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 4 to be safe — 3 if everyone is prepared

At level 40, a party of Exploud's top six counters needs 2.70 trainers (round up: 3), and a mixed lobby of ranks 13-24 needs 3.31 (round up: 4). The raid timer is 300 seconds and one prepared trainer alone would take 12:45. No level in this range makes it soloable with a prepared party.
Exploud · Shadow Tier 5
normal
Weak to
fighting
Boss CP
29,293
Boss HP
15,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Exploud at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 204(3.45)4(3.99)6(5.11)18:506.0
Level 253(2.63)4(3.37)5(4.14)15:556.0
Level 303(2.41)4(3.00)4(3.62)14:126.0
Level 353(2.34)3(2.84)4(3.46)13:246.0
Level 403(2.26)3(2.70)4(3.31)12:455.9
Level 453(2.19)3(2.61)4(3.19)12:195.9
Level 503(2.04)3(2.51)4(3.10)11:515.8

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

3 trainers at level 40

  • Keldeo2.26

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

3 trainers at level 40

  • Keldeo2.26
  • Terrakion2.59
  • Blaziken2.68
  • Lucario2.79
  • Urshifu (Rapid Strike)2.90
  • Eternatus2.97

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

4 trainers at level 40

  • Necrozma (Dusk Mane)3.16
  • Raikou3.17
  • Hisuian Decidueye3.23
  • Machamp3.25
  • Marshadow3.25
  • Cobalion3.34

The party these numbers assume

1. Keldeo
Low Kick + Secret Sword
2. Terrakion
Double Kick + Sacred Sword
3. Blaziken
Counter + Aura Sphere
4. Lucario
Force Palm + Aura Sphere
5. Urshifu (Rapid Strike)
Counter + Dynamic Punch
6. Eternatus
Poison Jab + Dynamax Cannon

See the full ranked counter list for Exploud · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.