Group size estimator
How many trainers do I need to invite?
Invite 4 to be safe — 4 if everyone is prepared
- Boss CP
- 48,218
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 6(5.51) | 6(5.30) | 6(5.87) | 24:23 | 6.0 |
| Level 25 | 5(4.74) | 5(4.51) | 5(4.91) | 20:46 | 6.0 |
| Level 30 | 5(4.06) | 4(3.83) | 5(4.27) | 17:37 | 6.0 |
| Level 35 | 4(3.61) | 4(3.56) | 5(4.05) | 16:24 | 6.0 |
| Level 40 | 4(3.18) | 4(3.38) | 4(3.85) | 15:33 | 6.0 |
| Level 45 | 4(3.04) | 4(3.28) | 4(3.72) | 15:05 | 6.0 |
| Level 50 | 3(2.94) | 4(3.10) | 4(3.61) | 14:16 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Landorus (Therian)3.18
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Landorus (Therian)3.18
- Inteleon3.29
- Kyogre3.34
- Quaquaval3.43
- Eternatus3.49
- Groudon3.55
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
4 trainers at level 40
- Garchomp3.66
- Tyrantrum3.65
- Gigalith3.73
- Glimmora3.80
- Swampert3.85
- Terrakion3.85
The party these numbers assume
See the full ranked counter list for Entei · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.