Group size estimator
How many trainers do I need to invite?
Invite 5 to be safe — 4 if everyone is prepared
- Boss CP
- 45,112
- Boss HP
- 20,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 5(4.05) | 6(5.33) | 7(6.77) | 24:31 | 6.0 |
| Level 25 | 4(3.43) | 5(4.43) | 6(5.44) | 20:23 | 6.0 |
| Level 30 | 4(3.16) | 4(3.80) | 5(4.61) | 17:29 | 6.0 |
| Level 35 | 3(2.85) | 4(3.52) | 5(4.33) | 16:12 | 6.0 |
| Level 40 | 3(2.72) | 4(3.31) | 5(4.09) | 15:13 | 6.0 |
| Level 45 | 3(2.65) | 4(3.15) | 4(3.94) | 14:28 | 6.0 |
| Level 50 | 3(2.59) | 4(3.00) | 4(3.74) | 13:49 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Keldeo2.72
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Keldeo2.72
- Zeraora3.33
- Xurkitree3.39
- Lucario3.48
- Terrakion3.43
- Zekrom3.49
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
5 trainers at level 40
- Urshifu (Single Strike)3.88
- Blaziken3.89
- Thundurus (Therian)3.99
- Conkeldurr3.98
- Zapdos4.01
- Gallade4.03
The party these numbers assume
See the full ranked counter list for Empoleon · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.