Group size estimator
How many trainers do I need to invite?
Invite 5 to be safe — 4 if everyone is prepared
- Boss CP
- 69,031
- Boss HP
- 25,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 5(4.95) | 6(5.41) | 7(6.28) | 24:53 | 6.0 |
| Level 25 | 4(3.91) | 5(4.57) | 6(5.14) | 21:01 | 6.0 |
| Level 30 | 4(3.43) | 5(4.01) | 5(4.50) | 18:27 | 6.0 |
| Level 35 | 4(3.34) | 4(3.69) | 5(4.20) | 16:59 | 6.0 |
| Level 40 | 4(3.14) | 4(3.47) | 5(4.02) | 15:59 | 6.0 |
| Level 45 | 3(2.98) | 4(3.34) | 4(3.86) | 15:22 | 6.0 |
| Level 50 | 3(2.89) | 4(3.22) | 4(3.70) | 14:49 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
4 trainers at level 40
- Rayquaza3.14
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
4 trainers at level 40
- Rayquaza3.14
- Mewtwo3.23
- Hoopa (Unbound)3.54
- Galarian Articuno3.62
- Moltres3.64
- Necrozma (Dawn Wings)3.67
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
5 trainers at level 40
- Eternatus3.89
- Lugia3.92
- Latios3.92
- Salamence3.93
- Enamorus (Therian)3.94
- Hoopa3.98
The party these numbers assume
See the full ranked counter list for Mega Emboar · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.