Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 3 if everyone is prepared
- Boss CP
- 36,486
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 4(3.59) | 4(3.96) | 5(4.51) | 18:43 | 6.0 |
| Level 25 | 3(2.76) | 4(3.22) | 4(3.67) | 15:12 | 6.0 |
| Level 30 | 3(2.45) | 3(2.77) | 4(3.27) | 13:04 | 6.0 |
| Level 35 | 3(2.37) | 3(2.62) | 4(3.06) | 12:23 | 6.0 |
| Level 40 | 3(2.27) | 3(2.50) | 3(2.88) | 11:47 | 6.0 |
| Level 45 | 3(2.18) | 3(2.41) | 3(2.79) | 11:23 | 6.0 |
| Level 50 | 3(2.11) | 3(2.32) | 3(2.67) | 10:58 | 5.9 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
3 trainers at level 40
- Rayquaza2.27
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
3 trainers at level 40
- Rayquaza2.27
- Mewtwo2.31
- Hoopa (Unbound)2.50
- Necrozma (Dawn Wings)2.62
- Landorus (Therian)2.63
- Enamorus (Incarnate)2.65
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Lugia2.83
- Salamence2.83
- Eternatus2.83
- Enamorus (Therian)2.83
- Quaquaval2.85
- Latios2.88
The party these numbers assume
See the full ranked counter list for Emboar · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.