Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 16,302
- Boss HP
- 4,000
- Raid timer
- 180s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.90) | 3(2.04) | 3(2.57) | 5:58 | 5.2 |
| Level 25 | 2(1.50) | 2(1.77) | 3(2.20) | 5:10 | 4.9 |
| Level 30 | 2(1.37) | 2(1.53) | 2(1.99) | 4:29 | 4.2 |
| Level 35 | 2(1.34) | 2(1.50) | 2(1.89) | 4:23 | 4.0 |
| Level 40 | 2(1.30) | 2(1.43) | 2(1.79) | 4:11 | 3.7 |
| Level 45 | 2(1.25) | 2(1.38) | 2(1.74) | 4:02 | 3.6 |
| Level 50 | 2(1.20) | 2(1.34) | 2(1.69) | 3:56 | 3.4 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Landorus (Therian)1.30
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Landorus (Therian)1.30
- Groudon1.37
- Eternatus1.41
- Excadrill1.50
- Garchomp1.50
- Necrozma (Dawn Wings)1.51
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Keldeo1.73
- Kyurem (White)1.74
- Rhydon1.73
- Golurk1.74
- Mudsdale1.77
- Golem1.79
The party these numbers assume
See the full ranked counter list for Electrode · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.