Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 2 if everyone is prepared
- Boss CP
- 16,299
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.19) | 3(2.45) | 4(3.12) | 11:33 | 5.6 |
| Level 25 | 2(1.95) | 3(2.16) | 3(2.73) | 10:13 | 5.3 |
| Level 30 | 2(1.71) | 2(1.95) | 3(2.45) | 9:13 | 4.7 |
| Level 35 | 2(1.65) | 2(1.85) | 3(2.35) | 8:45 | 4.5 |
| Level 40 | 2(1.58) | 2(1.78) | 3(2.23) | 8:25 | 4.2 |
| Level 45 | 2(1.48) | 2(1.72) | 3(2.14) | 8:06 | 4.1 |
| Level 50 | 2(1.47) | 2(1.68) | 3(2.08) | 7:55 | 3.9 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Landorus (Therian)1.58
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Landorus (Therian)1.58
- Groudon1.71
- Eternatus1.83
- Necrozma (Dawn Wings)1.83
- Excadrill1.85
- Garchomp1.88
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Golurk2.13
- Rhydon2.13
- Kyurem (White)2.18
- Blacephalon2.19
- Keldeo2.21
- Mudsdale2.24
The party these numbers assume
See the full ranked counter list for Electrike · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.