Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 28,573
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.55) | 2(1.71) | 3(2.39) | 7:52 | 6.0 |
| Level 25 | 2(1.35) | 2(1.50) | 3(2.05) | 6:53 | 5.9 |
| Level 30 | 2(1.16) | 2(1.33) | 2(1.83) | 6:06 | 5.4 |
| Level 35 | 2(1.12) | 2(1.26) | 2(1.74) | 5:48 | 5.1 |
| Level 40 | 2(1.11) | 2(1.22) | 2(1.66) | 5:36 | 4.9 |
| Level 45 | 2(1.05) | 2(1.17) | 2(1.60) | 5:22 | 4.7 |
| Level 50 | 2(1.00) | 2(1.12) | 2(1.55) | 5:10 | 4.4 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Zacian (Crowned Sword)1.11
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Zacian (Crowned Sword)1.11
- Zamazenta (Crowned Shield)1.13
- Necrozma (Dusk Mane)1.13
- Keldeo1.27
- Blacephalon1.27
- Lucario1.40
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Necrozma (Dawn Wings)1.60
- Heatran1.63
- Rampardos1.66
- Cinderace1.64
- Conkeldurr1.66
- Urshifu (Rapid Strike)1.67
The party these numbers assume
See the full ranked counter list for Eiscue (Noice) · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.