Group size estimator
How many trainers do I need to invite?
Invite 2 to be safe — 2 if everyone is prepared
- Boss CP
- 13,872
- Boss HP
- 4,000
- Raid timer
- 180s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 2(1.98) | 3(2.44) | 3(2.77) | 7:09 | 5.0 |
| Level 25 | 2(1.82) | 3(2.06) | 3(2.45) | 6:01 | 4.5 |
| Level 30 | 2(1.71) | 2(1.92) | 3(2.20) | 5:37 | 3.8 |
| Level 35 | 2(1.59) | 2(1.83) | 3(2.10) | 5:21 | 3.6 |
| Level 40 | 2(1.38) | 2(1.74) | 2(1.96) | 5:06 | 3.5 |
| Level 45 | 2(1.34) | 2(1.72) | 2(1.91) | 5:02 | 3.2 |
| Level 50 | 2(1.28) | 2(1.65) | 2(1.84) | 4:50 | 3.1 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Necrozma (Dawn Wings)1.38
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Necrozma (Dawn Wings)1.38
- Darkrai1.70
- Blacephalon1.79
- Kyurem (Black)1.84
- Tyranitar1.87
- Hydreigon1.88
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
2 trainers at level 40
- Urshifu (Single Strike)1.92
- Dragapult1.93
- Chandelure1.93
- Zoroark1.95
- Eternatus1.94
- Hisuian Zoroark1.95
The party these numbers assume
See the full ranked counter list for Dusclops · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.