Group size estimator
How many trainers do I need to invite?
Invite 3 to be safe — 2 if everyone is prepared
- Boss CP
- 43,994
- Boss HP
- 15,000
- Raid timer
- 300s
- Party used
- 6
Trainers needed, by attacker level
Scroll sideways for the mixed-lobby column.
| Attacker level | Six of the best counter | A prepared party | A mixed local group | Prepared solo time | Faints per timer |
|---|---|---|---|---|---|
| Level 20 | 3(2.47) | 3(2.97) | 4(3.87) | 13:39 | 6.0 |
| Level 25 | 3(2.04) | 3(2.51) | 4(3.12) | 11:34 | 6.0 |
| Level 30 | 2(1.79) | 3(2.15) | 3(2.74) | 9:55 | 6.0 |
| Level 35 | 2(1.72) | 3(2.05) | 3(2.60) | 9:26 | 6.0 |
| Level 40 | 2(1.69) | 2(1.97) | 3(2.46) | 9:04 | 6.0 |
| Level 45 | 2(1.62) | 2(1.87) | 3(2.37) | 8:37 | 6.0 |
| Level 50 | 2(1.54) | 2(1.81) | 3(2.29) | 8:19 | 6.0 |
Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.
Six of the best counter
Every trainer brings six copies of the single best counter — the theoretical floor.
2 trainers at level 40
- Keldeo1.69
A prepared party
Each trainer brings the boss's top six counters, powered up and correctly TM'd.
2 trainers at level 40
- Keldeo1.69
- Lucario1.88
- Terrakion1.92
- Blaziken2.03
- Landorus (Therian)2.14
- Kartana2.17
A mixed local group
Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.
3 trainers at level 40
- Excadrill2.32
- Marshadow2.41
- Garchomp2.39
- Hawlucha2.44
- Latios2.44
- Necrozma (Dawn Wings)2.49
The party these numbers assume
See the full ranked counter list for Duraludon · check a real lobby (win chance, who brings what) · make a share card of the top six
How this is worked out
The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.