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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Group size estimator

How many trainers do I need to invite?

The Estimator is already "trainers of this attacker needed to finish inside the timer", so this page does not invent a number: it reads it off the boss's own ranked counter list for three realistic parties and re-simulates each of them at every level from 20 to 50.

Invite 3 to be safe — 3 if everyone is prepared

At level 40, a party of Drednaw's top six counters needs 2.01 trainers (round up: 3), and a mixed lobby of ranks 13-24 needs 2.48 (round up: 3). The raid timer is 300 seconds and one prepared trainer alone would take 9:16. No level in this range makes it soloable with a prepared party. A duo works from level 45.
Drednaw · Elite
waterrock
Weak to
grassfightinggroundelectric
Boss CP
43,139
Boss HP
20,000
Raid timer
300s
Party used
6

Trainers needed, by attacker level

Scroll sideways for the mixed-lobby column.

Trainers needed to beat Drednaw at each attacker level
Attacker levelSix of the best counterA prepared partyA mixed local groupPrepared solo timeFaints per timer
Level 203(2.65)3(2.90)4(3.63)13:216.0
Level 253(2.27)3(2.51)4(3.07)11:326.0
Level 302(1.99)3(2.22)3(2.72)10:136.0
Level 352(1.90)3(2.11)3(2.59)9:446.0
Level 402(1.82)3(2.01)3(2.48)9:166.0
Level 452(1.73)2(1.94)3(2.37)8:565.9
Level 502(1.67)2(1.87)3(2.30)8:375.9

Whole trainers in bold, the raw estimator in brackets — 2.04 means two trainers is right on the line and three is comfortable.

Six of the best counter

Every trainer brings six copies of the single best counter — the theoretical floor.

2 trainers at level 40

  • Kartana1.82

A prepared party

Each trainer brings the boss's top six counters, powered up and correctly TM'd.

3 trainers at level 40

  • Kartana1.82
  • Shaymin (Sky)1.95
  • Zarude2.03
  • Rillaboom2.06
  • Xurkitree2.12
  • Meowscarada2.12

A mixed local group

Ranks 13-24: reasonable but unoptimised parties, which is what a public lobby usually is.

3 trainers at level 40

  • Tangrowth2.35
  • Sceptile2.34
  • Shaymin (Land)2.36
  • Venusaur2.36
  • Torterra2.45
  • Simisage2.44

The party these numbers assume

1. Kartana
Razor Leaf + Leaf Blade
2. Shaymin (Sky)
Magical Leaf + Grass Knot
3. Zarude
Vine Whip + Power Whip
4. Rillaboom
Razor Leaf + Frenzy Plant
5. Xurkitree
Thunder Shock + Power Whip
6. Meowscarada
Leafage + Frenzy Plant

See the full ranked counter list for Drednaw · check a real lobby (win chance, who brings what) · make a share card of the top six

How this is worked out

The boss is ranked once at level 40 with rankCached (the same memoised call /raids makes), then the three bands — rank 1, ranks 1-6, ranks 13-24 — are re-simulated at each attacker level with an 8-run Monte Carlo each. Holding the party fixed and moving only its level is deliberate: it answers "what if my party were level 20" rather than "what would a level-20 player's completely different party be", and it is about ten times cheaper than re-ranking every attacker seven times. The Estimator itself is Pokebattler's definition, time to win including rejoin time divided by the raid timer.